Class ReloadingWeaponEventArgs
Contains all information before a player's weapon is reloaded.
public class ReloadingWeaponEventArgs : IFirearmEvent, IItemEvent, IPlayerEvent, IDeniableEvent, IExiledEvent
- Inheritance
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ReloadingWeaponEventArgs
- Implements
- Inherited Members
- Extension Methods
Constructors
ReloadingWeaponEventArgs(Firearm)
Initializes a new instance of the ReloadingWeaponEventArgs class.
public ReloadingWeaponEventArgs(Firearm firearm)
Parameters
firearm
Firearm
Properties
Firearm
Gets the Firearm being reloaded.
public Firearm Firearm { get; }
Property Value
IsAllowed
Gets or sets a value indicating whether the weapon can be reloaded.
public bool IsAllowed { get; set; }
Property Value
Item
Gets the Item triggering the event.
public Item Item { get; }
Property Value
Player
Gets the player who's reloading the weapon.
public Player Player { get; }