Table of Contents

Class ReloadedWeaponEventArgs

Namespace
Exiled.Events.EventArgs.Player
Assembly
Exiled.Events.dll

Contains all information after a player's weapon is reloaded.

public class ReloadedWeaponEventArgs : IFirearmEvent, IItemEvent, IPlayerEvent, IExiledEvent
Inheritance
ReloadedWeaponEventArgs
Implements
Inherited Members
Extension Methods

Constructors

ReloadedWeaponEventArgs(Firearm)

Initializes a new instance of the ReloadedWeaponEventArgs class.

public ReloadedWeaponEventArgs(Firearm firearm)

Parameters

firearm Firearm

Properties

Firearm

Gets the Firearm being reloaded.

public Firearm Firearm { get; }

Property Value

Firearm

Item

Gets the Item triggering the event.

public Item Item { get; }

Property Value

Item

Player

Gets the player who's reloading the weapon.

public Player Player { get; }

Property Value

Player