Class HealingEventArgs
Contains all information before a Player heals.
public class HealingEventArgs : IPlayerEvent, IDeniableEvent, IExiledEvent
- Inheritance
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HealingEventArgs
- Implements
- Inherited Members
- Extension Methods
Constructors
HealingEventArgs(Player, float)
Initializes a new instance of the HealingEventArgs class.
public HealingEventArgs(Player player, float amount)
Parameters
Properties
Amount
Gets or sets the amount of health the player will be healed.
public float Amount { get; set; }
Property Value
IsAllowed
Gets or sets a value indicating whether the event is allowed to continue.
public bool IsAllowed { get; set; }
Property Value
Player
Gets the Player triggering the event.
public Player Player { get; }