Table of Contents

Class HealingEventArgs

Namespace
Exiled.Events.EventArgs.Player
Assembly
Exiled.Events.dll

Contains all information before a Player heals.

public class HealingEventArgs : IPlayerEvent, IDeniableEvent, IExiledEvent
Inheritance
HealingEventArgs
Implements
Inherited Members
Extension Methods

Constructors

HealingEventArgs(Player, float)

Initializes a new instance of the HealingEventArgs class.

public HealingEventArgs(Player player, float amount)

Parameters

player Player
amount float

Properties

Amount

Gets or sets the amount of health the player will be healed.

public float Amount { get; set; }

Property Value

float

IsAllowed

Gets or sets a value indicating whether the event is allowed to continue.

public bool IsAllowed { get; set; }

Property Value

bool

Player

Gets the Player triggering the event.

public Player Player { get; }

Property Value

Player