Class DiedEventArgs
Contains all information after a player dies.
public class DiedEventArgs : IAttackerEvent, IPlayerEvent, IExiledEvent
- Inheritance
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DiedEventArgs
- Implements
- Inherited Members
- Extension Methods
Constructors
DiedEventArgs(Player, RoleTypeId, DamageHandlerBase)
Initializes a new instance of the DiedEventArgs class.
public DiedEventArgs(Player target, RoleTypeId targetOldRole, DamageHandlerBase damageHandler)
Parameters
target
PlayertargetOldRole
RoleTypeIdTarget's old PlayerRoles.RoleTypeId.
damageHandler
DamageHandlerBase
Properties
Attacker
Gets the attacker.
public Player Attacker { get; }
Property Value
DamageHandler
Gets or sets the DamageHandler.
public CustomDamageHandler DamageHandler { get; set; }
Property Value
Player
Gets the dead player.
public Player Player { get; }
Property Value
TargetOldRole
Gets the old PlayerRoles.RoleTypeId from the killed player.
public RoleTypeId TargetOldRole { get; }
Property Value
- RoleTypeId