Table of Contents

Class ChangingDisruptorModeEventArgs

Namespace
Exiled.Events.EventArgs.Player
Assembly
Exiled.Events.dll

Contains all information before disruptor's mode is changed.

public class ChangingDisruptorModeEventArgs : IFirearmEvent, IItemEvent, IPlayerEvent, IExiledEvent
Inheritance
ChangingDisruptorModeEventArgs
Implements
Inherited Members
Extension Methods

Constructors

ChangingDisruptorModeEventArgs(Item, bool)

Initializes a new instance of the ChangingDisruptorModeEventArgs class.

public ChangingDisruptorModeEventArgs(Item firearm, bool mode)

Parameters

firearm Item
mode bool

Properties

Firearm

Gets the Firearm triggering the event.

public Firearm Firearm { get; }

Property Value

Firearm

Item

Gets the Item triggering the event.

public Item Item { get; }

Property Value

Item

NewMode

Gets a new disruptor's fire mode.

public DisruptorMode NewMode { get; }

Property Value

DisruptorMode

Player

Gets the Player triggering the event.

public Player Player { get; }

Property Value

Player