Table of Contents

Class Scp018Projectile

Namespace
Exiled.API.Features.Pickups.Projectiles
Assembly
Exiled.API.dll

A wrapper class for Scp018Projectile.

public class Scp018Projectile : TimeGrenadeProjectile, IWrapper<ItemPickupBase>, IWorldSpace, IPosition, IRotation, IWrapper<ThrownProjectile>, IWrapper<TimeGrenade>, IWrapper<Scp018Projectile>
Inheritance
Scp018Projectile
Implements
IWrapper<ItemPickupBase>
IWrapper<ThrownProjectile>
IWrapper<TimeGrenade>
IWrapper<Scp018Projectile>
Inherited Members
Extension Methods

Constructors

Scp018Projectile(Scp018Projectile)

Initializes a new instance of the Scp018Projectile class.

public Scp018Projectile(Scp018Projectile pickupBase)

Parameters

pickupBase Scp018Projectile

The base InventorySystem.Items.ThrowableProjectiles.Scp018Projectile class.

Properties

Base

Gets the InventorySystem.Items.ThrowableProjectiles.ExplosionGrenade that this class is encapsulating.

public Scp018Projectile Base { get; }

Property Value

Scp018Projectile

Damage

Gets the current damage of SCP-018.

public float Damage { get; }

Property Value

float

FriendlyFireTime

Gets or sets the time for SCP-018 not to ignore the friendly fire.

public float FriendlyFireTime { get; set; }

Property Value

float

IgnoreFriendlyFire

Gets a value indicating whether SCP-018 can injure teammates.

public bool IgnoreFriendlyFire { get; }

Property Value

bool

MaxVelocity

Gets or sets the pickup's max velocity.

public float MaxVelocity { get; set; }

Property Value

float

PhysicsModule

Gets the pickup's PhysicsModule.

public Scp018Physics PhysicsModule { get; }

Property Value

Scp018Physics

VelocityPerBounce

Gets or sets the pickup's velocity per bounce.

public float VelocityPerBounce { get; set; }

Property Value

float

Methods

ToString()

Returns the Scp018Pickup in a human readable format.

public override string ToString()

Returns

string

A string containing Scp018Pickup-related data.