Class Scp018Projectile
- Namespace
- Exiled.API.Features.Pickups.Projectiles
- Assembly
- Exiled.API.dll
A wrapper class for Scp018Projectile.
public class Scp018Projectile : TimeGrenadeProjectile, IWrapper<ItemPickupBase>, IWorldSpace, IPosition, IRotation, IWrapper<ThrownProjectile>, IWrapper<TimeGrenade>, IWrapper<Scp018Projectile>
- Inheritance
-
Scp018Projectile
- Implements
-
IWrapper<ItemPickupBase>IWrapper<ThrownProjectile>IWrapper<TimeGrenade>IWrapper<Scp018Projectile>
- Inherited Members
- Extension Methods
Constructors
Scp018Projectile(Scp018Projectile)
Initializes a new instance of the Scp018Projectile class.
public Scp018Projectile(Scp018Projectile pickupBase)
Parameters
pickupBase
Scp018ProjectileThe base InventorySystem.Items.ThrowableProjectiles.Scp018Projectile class.
Properties
Base
Gets the InventorySystem.Items.ThrowableProjectiles.ExplosionGrenade that this class is encapsulating.
public Scp018Projectile Base { get; }
Property Value
- Scp018Projectile
Damage
Gets the current damage of SCP-018.
public float Damage { get; }
Property Value
FriendlyFireTime
Gets or sets the time for SCP-018 not to ignore the friendly fire.
public float FriendlyFireTime { get; set; }
Property Value
IgnoreFriendlyFire
Gets a value indicating whether SCP-018 can injure teammates.
public bool IgnoreFriendlyFire { get; }
Property Value
MaxVelocity
Gets or sets the pickup's max velocity.
public float MaxVelocity { get; set; }
Property Value
PhysicsModule
Gets the pickup's PhysicsModule.
public Scp018Physics PhysicsModule { get; }
Property Value
- Scp018Physics
VelocityPerBounce
Gets or sets the pickup's velocity per bounce.
public float VelocityPerBounce { get; set; }
Property Value
Methods
ToString()
Returns the Scp018Pickup in a human readable format.
public override string ToString()
Returns
- string
A string containing Scp018Pickup-related data.