Class Scp096Role
Defines a role that represents SCP-096.
public class Scp096Role : FpcRole, IWrapper<PlayerRoleBase>, IVoiceRole, ISubroutinedScpRole, IHumeShieldRole, ISpawnableScp
- Inheritance
-
Scp096Role
- Implements
-
IWrapper<PlayerRoleBase>ISpawnableScp
- Inherited Members
- Extension Methods
Properties
AbilityState
Gets a value indicating SCP-096's ability state.
public Scp096AbilityState AbilityState { get; }
Property Value
- Scp096AbilityState
AttackAbility
Gets SCP-096's PlayerRoles.PlayableScps.Scp096.Scp096AttackAbility.
public Scp096AttackAbility AttackAbility { get; }
Property Value
- Scp096AttackAbility
AttackPossible
Gets a value indicating whether SCP-096 can attack.
public bool AttackPossible { get; }
Property Value
Base
Gets the PlayerRoles.PlayableScps.Scp096.Scp096Role.
public Scp096Role Base { get; }
Property Value
- Scp096Role
CanReceiveTargets
Gets a value indicating whether SCP-096 can receive targets.
public bool CanReceiveTargets { get; }
Property Value
ChargeAbility
Gets SCP-096's PlayerRoles.PlayableScps.Scp096.Scp096ChargeAbility.
public Scp096ChargeAbility ChargeAbility { get; }
Property Value
- Scp096ChargeAbility
ChargeCooldown
Gets or sets the Charge Ability Cooldown.
public float ChargeCooldown { get; set; }
Property Value
EnrageCooldown
Gets or sets the amount of time before SCP-096 can be enraged again.
public float EnrageCooldown { get; set; }
Property Value
EnragedTimeLeft
Gets or sets enraged time left.
public float EnragedTimeLeft { get; set; }
Property Value
HumeShieldModule
Gets a reference to the role's PlayerRoles.PlayableScps.HumeShield.HumeShieldModuleBase.
public HumeShieldModuleBase HumeShieldModule { get; }
Property Value
- HumeShieldModuleBase
RageCycleAbility
Gets SCP-096's PlayerRoles.PlayableScps.Scp096.Scp096RageCycleAbility.
public Scp096RageCycleAbility RageCycleAbility { get; }
Property Value
- Scp096RageCycleAbility
RageManager
Gets SCP-096's PlayerRoles.PlayableScps.Scp096.Scp096RageManager.
public Scp096RageManager RageManager { get; }
Property Value
- Scp096RageManager
RageState
Gets a value indicating SCP-096's rage state.
public Scp096RageState RageState { get; }
Property Value
- Scp096RageState
RemainingChargeDuration
Gets or sets the Charge Ability duration.
public float RemainingChargeDuration { get; set; }
Property Value
SubroutineModule
Gets the SCP PlayerRoles.Subroutines.SubroutineManagerModule.
public SubroutineManagerModule SubroutineModule { get; }
Property Value
- SubroutineManagerModule
Targets
Gets a IReadOnlyCollection<T> of Players that are currently targeted by SCP-096.
public IReadOnlyCollection<Player> Targets { get; }
Property Value
TargetsTracker
Gets SCP-096's PlayerRoles.PlayableScps.Scp096.Scp096TargetsTracker.
public Scp096TargetsTracker TargetsTracker { get; }
Property Value
- Scp096TargetsTracker
TotalEnrageTime
Gets or sets enraged time left.
public float TotalEnrageTime { get; set; }
Property Value
TryNotToCryAbility
Gets SCP-096's PlayerRoles.PlayableScps.Scp096.Scp096TryNotToCryAbility.
public Scp096TryNotToCryAbility TryNotToCryAbility { get; }
Property Value
- Scp096TryNotToCryAbility
TryNotToCryActive
Gets or sets a value indicating whether the TryNotToCry ability is active.
public bool TryNotToCryActive { get; set; }
Property Value
TurnedPlayers
Gets a list of players who will be turned away from SCP-096.
public static HashSet<Player> TurnedPlayers { get; }
Property Value
Type
Gets the PlayerRoles.RoleTypeId of this Player.
public override RoleTypeId Type { get; }
Property Value
- RoleTypeId
Methods
AddTarget(Player)
Adds the specified player
as an SCP-096 target.
public bool AddTarget(Player player)
Parameters
player
PlayerThe player to add as a target.
Returns
AddTarget(Player, bool)
Adds the specified player
as an SCP-096 target.
public bool AddTarget(Player player, bool isLooking)
Parameters
Returns
Attack()
Trigger the attack ability.
public void Attack()
Calm(bool)
Ends SCP-096's enrage cycle.
public void Calm(bool clearTime = true)
Parameters
clearTime
boolWhether to clear the remaining enrage time.
Charge(float)
Trigger the charge ability.
public void Charge(float cooldown = 1)
Parameters
cooldown
floatThe cooldown time to set before the charge can be executed again.
ClearTargets()
Removes all targets from SCP-096's target list.
public void ClearTargets()
Enrage(float)
Enrages SCP-096 for the given amount of times.
public void Enrage(float time = 20)
Parameters
time
floatThe amount of time to enrage SCP-096.
GetSpawnChance(List<RoleTypeId>)
Gets the Spawn Chance of SCP-096.
public float GetSpawnChance(List<RoleTypeId> alreadySpawned)
Parameters
alreadySpawned
List<RoleTypeId>The List of Roles already spawned.
Returns
- float
The Spawn Chance.
HasTarget(Player)
Returns whether the provided player
is a target of SCP-096.
public bool HasTarget(Player player)
Parameters
player
PlayerThe player to check.
Returns
- bool
Whether the player is a target of SCP-096.
IsObserved(Player)
Returns whether the provided player
is observed by SCP-096.
public bool IsObserved(Player player)
Parameters
player
PlayerThe player to check.
Returns
- bool
Whether the player is observed.
RemoveTarget(Player)
Removes the specified player
from SCP-096's targets.
public bool RemoveTarget(Player player)
Parameters
player
PlayerThe player to remove as a target.
Returns
ShowRageInput(float)
Shows the input prompt for the RageCycle ability.
public void ShowRageInput(float duration = 10)
Parameters
duration
floatThe input prompt duration.