Namespace Exiled.API.Enums
Enums
- AdminToyType
Unique identifier for the different types of admin toys.
- AmmoType
Ammo types present in the game.
- AuthenticationType
Players authentication types.
- BloodType
Unique identifier for the different types of blood decals.
- CameraType
Unique identifier for the different types of SCP-079 cameras.
- ConfigType
The different types of configuration files distribution.
- DamageType
Identifiers for types of damage.
- DanceType
All available dance variants being used by SCP-3114.
- DangerType
A list of Types used by exiled for CustomPlayerEffects.Danger.DangerStackBase.
- DecontaminationState
Represents the state of a LightContainmentZoneDecontamination.DecontaminationController.
- DisruptorMode
Represents disruptor's fire modes.
- DoorBeepType
Door beep types.
- DoorLockType
All possible door locks.
- DoorType
Unique identifier for the different types of doors.
- EffectCategory
An enum which represents the categories of an effect.
- EffectType
Status effects as enum.
- ElevatorType
The unique type of elevator.
- EnvironmentType
A set of environment types.
- EscapeScenario
A set of different Escape Scenario Type.
- FirearmType
Represents a firearm.
- GeneratorState
Represents the state of a Generator.
- GlassType
Unique identifier for the different types of Window.
- HazardType
Unique identifier for a Hazard.
- KeycardPermissions
The types of permissions assigned to keycards.
- LeadingTeam
The team that is currently leading the round.
- LockerType
Unique identifier for different types of Lockers.
- ObjectiveType
An enum representing the different types of objectives.
- PingType
Enum that represents the type of SCP-079 ping.
- PluginPriority
Provides simple and readable plugin priority values.
- PrefabType
Type of prefab.
- ProjectileType
Projectile types.
- RadioRange
All possible Radio ranges.
- ReservedSlotEventResult
Result for ReservedSlots event.
- RespawnEffectType
Layers game respawn effects.
- RevolverChamberState
States for chamber in revolver cylindric magazine.
- RoomType
Unique identifier for the different types of rooms.
- ScenesType
Unique identifier for the different types of Scenes the client and server can load.
- Scp939VisibilityState
Unique identifier for a Scp939Role.
- ShootingTargetButton
Possible shooting target buttons.
- ShootingTargetType
Shooting target types present in the game.
- Side
In which side a certain PlayerRoles.RoleTypeId belongs.
- SpawnLocationType
All of the valid spawn location types.
- SpawnReason
Possible spawn reasons.
- SpawnableFaction
All spawnable factions.
- ThrowRequest
Possible throwable throw types.
- UncuffReason
Reasons that player gets uncuffed.
- UsableRippleType
All RippleTriggers usable in the game.
- WarheadStatus
All the available warhead statuses.
- ZoneType
Facility zone types.