Table of Contents

Namespace Exiled.API.Enums

Enums

AdminToyType

Unique identifier for the different types of admin toys.

AmmoType

Ammo types present in the game.

AuthenticationType

Players authentication types.

BloodType

Unique identifier for the different types of blood decals.

CameraType

Unique identifier for the different types of SCP-079 cameras.

ConfigType

The different types of configuration files distribution.

DamageType

Identifiers for types of damage.

DanceType

All available dance variants being used by SCP-3114.

DangerType

A list of Types used by exiled for CustomPlayerEffects.Danger.DangerStackBase.

DecontaminationState

Represents the state of a LightContainmentZoneDecontamination.DecontaminationController.

DisruptorMode

Represents disruptor's fire modes.

DoorBeepType

Door beep types.

DoorLockType

All possible door locks.

DoorType

Unique identifier for the different types of doors.

EffectCategory

An enum which represents the categories of an effect.

EffectType

Status effects as enum.

ElevatorType

The unique type of elevator.

EnvironmentType

A set of environment types.

EscapeScenario

A set of different Escape Scenario Type.

FirearmType

Represents a firearm.

GeneratorState

Represents the state of a Generator.

GlassType

Unique identifier for the different types of Window.

HazardType

Unique identifier for a Hazard.

KeycardPermissions

The types of permissions assigned to keycards.

LeadingTeam

The team that is currently leading the round.

LockerType

Unique identifier for different types of Lockers.

ObjectiveType

An enum representing the different types of objectives.

PingType

Enum that represents the type of SCP-079 ping.

PluginPriority

Provides simple and readable plugin priority values.

PrefabType

Type of prefab.

ProjectileType

Projectile types.

RadioRange

All possible Radio ranges.

ReservedSlotEventResult

Result for ReservedSlots event.

RespawnEffectType

Layers game respawn effects.

RevolverChamberState

States for chamber in revolver cylindric magazine.

RoomType

Unique identifier for the different types of rooms.

ScenesType

Unique identifier for the different types of Scenes the client and server can load.

Scp939VisibilityState

Unique identifier for a Scp939Role.

ShootingTargetButton

Possible shooting target buttons.

ShootingTargetType

Shooting target types present in the game.

Side

In which side a certain PlayerRoles.RoleTypeId belongs.

SpawnLocationType

All of the valid spawn location types.

SpawnReason

Possible spawn reasons.

SpawnableFaction

All spawnable factions.

ThrowRequest

Possible throwable throw types.

UncuffReason

Reasons that player gets uncuffed.

UsableRippleType

All RippleTriggers usable in the game.

WarheadStatus

All the available warhead statuses.

ZoneType

Facility zone types.